IAU01448
Presentation type requested: EITHER
COSMOLOGICAL SIMULATIONS USING A SPECIAL PURPOSE COMPUTER
Ryutaro Susukita
Computational Science Division, RIKEN (The institute of Physical and Chemical Research)
Gravitational N-body simulation is a important tool for deriving
observable predictions from cosmological models where analytical
approach is difficult. Particle-particle-particle-mesh (P3M) is one
of widely used algorithms for such simulations.
We implemented a P3M code that uses a special-purpose computer
MDGRAPE-2, which has been recently developed and calculates arbitrary
central force accurately (the typical error is 10^-7) and fast. In P3M
code, particle-particle force calculation for clustered particles is
the most heavy, however, it is accelerated by MDGRAPE-2. It has been
confirmed that basic statistics (correlation function, peculiar
velocity, etc.) are correctly obtained for standard cosmological
models.
We simulated two million particles and compared the timing with that
of an adaptive P3M code, a sophisticated variant of P3M, on a Pentium
PC (2 GHz). The MDGRAPE-2 P3M code was more than 10 times faster for
highly clustered particles, competitive with adaptive P3M on parallel
computers.
P3M using a special-purpose computer with low accuracy was previously
implemented and timing comparison was reported only with the
conventional P3M. Since MDGRAPE-2 can calculates other types of force
than P3M, one MDGRAPE-2 hardware is available for various scientific
simulations. For example, tree code, a different popular N-body
algorithm also runs on MDGRAPE-2.
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